Gray Zone Warfare 0.5 toolkit

Plan hideout runs, build a loadout against your own vendor ranks, check what you can carry out, and see what loot is worth. Every number links to where it came from. Nothing is guessed to fill a gap; where nobody has published something, the page says so.

01 Your vendor ranks

Set these once. The loadout builder and the hideout kit use them to flag gear you cannot buy yet. Leave a vendor on ? if you are not sure.

02 Tools

Hideout runs

Goals in build order with ticks, then the quick runs for each one: landing zone, stops with grid refs, extract, kit by tier, bag weights, safes nearby, and the COP that is not safe. Also the 0.5 door codes and the tier 3 hacking-tool parts.

Loadout builder

Weapon, armour, helmet, rig, backpack and ammo from the wiki's item data. Shows the vendor and rank each piece needs, flags what your ranks do not unlock, totals the cost by vendor, and saves named loadouts.

Weight

Your loadout plus what you plan to carry out, against the 54 kg encumbrance limit. Hideout materials and disassembly items can go straight into the bag.

Loot values

Sell price, best vendor for each kind, and value per slot and per kg, so you know what to drop when the bag is full.

Your data

Download everything you have saved as a JSON file, load it on another browser, or wipe it.